SDL_GPUBufferLocation.3type - Man Page
A structure specifying a location in a buffer.
Synopsis
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBufferLocation
{
SDL_GPUBuffer *buffer; /**< The buffer. */
Uint32 offset; /**< The starting byte within the buffer. */
} SDL_GPUBufferLocation;Description
Used when copying data between buffers.
Availability
This struct is available since SDL 3.2.0.
See Also
Info
SDL 3.4.0 Simple Directmedia Layer SDL3 DATATYPES