SDL_GPUBufferLocation.3type - Man Page

A structure specifying a location in a buffer.

Synopsis

#include <SDL3/SDL_gpu.h>

typedef struct SDL_GPUBufferLocation
{
    SDL_GPUBuffer *buffer;  /**< The buffer. */
    Uint32 offset;          /**< The starting byte within the buffer. */
} SDL_GPUBufferLocation;

Description

Used when copying data between buffers.

Availability

This struct is available since SDL 3.2.0.

See Also

SDL_CopyGPUBufferToBuffer(3)

Info

SDL 3.4.0 Simple Directmedia Layer SDL3 DATATYPES