SDL_GL_UnloadLibrary - Man Page
Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
Synopsis
#include <SDL3/SDL_video.h> void SDL_GL_UnloadLibrary(void);
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GL_GetProcAddress(3), SDL_GL_LoadLibrary(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS