SDL_FreeWAV - Man Page
Frees previously opened WAV data
Synopsis
#include "SDL.h"
void SDL_FreeWAV(Uint8 *audio_buf);
Description
After a WAVE file has been opened with SDL_LoadWAV its data can eventually be freed with SDL_FreeWAV. audio_buf is a pointer to the buffer created by SDL_LoadWAV.
See Also
Referenced By
Tue 11 Sep 2001, 22:58 SDL API Reference