SDL_DetachVirtualJoystick - Man Page

Detach a virtual joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

bool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);

Function Parameters

instance_id

the joystick instance ID, previously returned from SDL_AttachVirtualJoystick().

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_AttachVirtualJoystick(3)

Referenced By

SDL_AttachVirtualJoystick(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS