SDL_DetachVirtualJoystick - Man Page
Detach a virtual joystick.
Synopsis
#include <SDL3/SDL_joystick.h> bool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
Function Parameters
- instance_id
the joystick instance ID, previously returned from SDL_AttachVirtualJoystick().
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS