SDL_DestroyWindowSurface - Man Page
Destroy the surface associated with the window.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_DestroyWindowSurface(SDL_Window *window);
Function Parameters
- window
the window to update.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS