SDL_DestroyWindow - Man Page
Destroy a window.
Synopsis
#include <SDL3/SDL_video.h> void SDL_DestroyWindow(SDL_Window *window);
Description
Any child windows owned by the window will be recursively destroyed as well.
Note that on some platforms, the visible window may not actually be removed from the screen until the SDL event loop is pumped again, even though the SDL_Window is no longer valid after this call.
Function Parameters
- window
the window to destroy.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_CreatePopupWindow(3), SDL_CreateWindow(3), SDL_CreateWindowWithProperties(3)
Referenced By
SDL_CreatePopupWindow(3), SDL_CreateWindow(3), SDL_CreateWindowWithProperties(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS