SDL_DEFINE_COLORSPACE - Man Page
A macro for defining custom SDL_Colorspace formats.
Synopsis
#include <SDL3/SDL_pixels.h> #define SDL_DEFINE_COLORSPACE(type, range, primaries, transfer, matrix, chroma) \ (((Uint32)(type) << 28) | ((Uint32)(range) << 24) | ((Uint32)(chroma) << 20) | \ ((Uint32)(primaries) << 10) | ((Uint32)(transfer) << 5) | ((Uint32)(matrix) << 0))
Description
For example, defining SDL_COLORSPACE_SRGB looks like this:
SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB, SDL_COLOR_RANGE_FULL, SDL_COLOR_PRIMARIES_BT709, SDL_TRANSFER_CHARACTERISTICS_SRGB, SDL_MATRIX_COEFFICIENTS_IDENTITY, SDL_CHROMA_LOCATION_NONE)
Macro Parameters
- type
the type of the new format, probably an SDL_ColorType value.
- range
the range of the new format, probably a SDL_ColorRange value.
- primaries
the primaries of the new format, probably an SDL_ColorPrimaries value.
- transfer
the transfer characteristics of the new format, probably an SDL_TransferCharacteristics value.
- matrix
the matrix coefficients of the new format, probably an SDL_MatrixCoefficients value.
- chroma
the chroma sample location of the new format, probably an SDL_ChromaLocation value.
Return Value
Returns a format value in the style of SDL_Colorspace.
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS