SDL_CreateSurface - Man Page
Allocate a new surface with a specific pixel format.
Synopsis
#include <SDL3/SDL_surface.h> SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
Description
The pixels of the new surface are initialized to zero.
Function Parameters
- width
the width of the surface.
- height
the height of the surface.
- format
the SDL_PixelFormat for the new surface's pixel format.
Return Value
Returns the new SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_CreateSurfaceFrom(3), SDL_DestroySurface(3), SDL_Surface.3type(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS