SDL_CreateSurface - Man Page

Allocate a new surface with a specific pixel format.

Synopsis

#include <SDL3/SDL_surface.h>

SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);

Description

The pixels of the new surface are initialized to zero.

Function Parameters

width

the width of the surface.

height

the height of the surface.

format

the SDL_PixelFormat for the new surface's pixel format.

Return Value

Returns the new SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_CreateSurfaceFrom(3), SDL_DestroySurface(3)

Referenced By

SDL_CreateSurfaceFrom(3), SDL_DestroySurface(3), SDL_Surface.3type(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS