SDL_CreateSoftwareRenderer - Man Page

Create a 2D software rendering context for a surface.

Synopsis

#include <SDL3/SDL_render.h>

SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);

Description

Two other API which can be used to create SDL_Renderer: SDL_CreateRenderer() and SDL_CreateWindowAndRenderer(). These can _also_ create a software renderer, but they are intended to be used with an SDL_Window as the final destination and not an SDL_Surface.

Function Parameters

surface

the SDL_Surface structure representing the surface where rendering is done.

Return Value

Returns a valid rendering context or NULL if there was an error; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_DestroyRenderer(3)

Referenced By

SDL_CreateRenderer(3), SDL_CreateRendererWithProperties(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS