SDL_CreatePalette - Man Page

Create a palette structure with the specified number of color entries.

Synopsis

#include <SDL3/SDL_pixels.h>

SDL_Palette * SDL_CreatePalette(int ncolors);

Description

The palette entries are initialized to white.

Function Parameters

ncolors

represents the number of color entries in the color palette.

Return Value

Returns a new SDL_Palette structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_DestroyPalette(3), SDL_SetPaletteColors(3), SDL_SetSurfacePalette(3)

Referenced By

SDL_DestroyPalette(3), SDL_SetSurfacePalette(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS