SDL_CreatePalette - Man Page
Create a palette structure with the specified number of color entries.
Synopsis
#include <SDL3/SDL_pixels.h> SDL_Palette * SDL_CreatePalette(int ncolors);
Description
The palette entries are initialized to white.
Function Parameters
- ncolors
represents the number of color entries in the color palette.
Return Value
Returns a new SDL_Palette structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_DestroyPalette(3), SDL_SetPaletteColors(3), SDL_SetSurfacePalette(3)
Referenced By
SDL_DestroyPalette(3), SDL_SetSurfacePalette(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS