SDL_ConvertPixelsAndColorspace - Man Page

Copy a block of pixels of one format and colorspace to another format and colorspace.

Header File

Defined in SDL3/SDL_surface.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch);

Function Parameters

width

the width of the block to copy, in pixels.

height

the height of the block to copy, in pixels.

src_format

an SDL_PixelFormat
value of the src pixels format.

src_colorspace

an SDL_Colorspace
value describing the colorspace of the src pixels.

src_properties

an SDL_PropertiesID
with additional source color properties, or 0.

src

a pointer to the source pixels.

src_pitch

the pitch of the source pixels, in bytes.

dst_format

an SDL_PixelFormat
value of the dst pixels format.

dst_colorspace

an SDL_Colorspace
value describing the colorspace of the dst pixels.

dst_properties

an SDL_PropertiesID
with additional destination color properties, or 0.

dst

a pointer to be filled in with new pixel data.

dst_pitch

the pitch of the destination pixels, in bytes.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

The same destination pixels should not be used from two threads at once. It is safe to use the same source pixels from multiple threads.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_ConvertPixels(3)

Referenced By

SDL_ConvertPixels(3).

SDL 3.2.10 Simple Directmedia Layer SDL3 FUNCTIONS