SDL_ConvertEventToRenderCoordinates - Man Page
Convert the coordinates in an event to render coordinates.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);
Description
This takes into account several states:
· The window dimensions.
· The logical presentation settings (SDL_SetRenderLogicalPresentation)
· The scale (SDL_SetRenderScale)
· The viewport (SDL_SetRenderViewport)
Various event types are converted with this function: mouse, touch, pen, etc.
Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.
Relative mouse coordinates (xrel and yrel event fields) are _also_ converted. Applications that do not want these fields converted should use SDL_RenderCoordinatesFromWindow() on the specific event fields instead of converting the entire event structure.
Once converted, coordinates may be outside the rendering area.
Function Parameters
- renderer
the rendering context.
- event
the event to modify.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_SetRenderLogicalPresentation(3).