SDL_CloseJoystick - Man Page
Close a joystick previously opened with SDL_OpenJoystick().
Synopsis
#include <SDL3/SDL_joystick.h> void SDL_CloseJoystick(SDL_Joystick *joystick);
Function Parameters
- joystick
the joystick device to close.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS