SDL_ClearAudioStream - Man Page
Clear any pending data in the stream.
Synopsis
#include <SDL3/SDL_audio.h> bool SDL_ClearAudioStream(SDL_AudioStream *stream);
Description
This drops any queued data, so there will be nothing to read from the stream until more is added.
Function Parameters
- stream
the audio stream to clear.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetAudioStreamAvailable(3), SDL_GetAudioStreamData(3), SDL_GetAudioStreamQueued(3), SDL_PutAudioStreamData(3)
Referenced By
SDL_CreateAudioStream(3), SDL_GetAudioStreamData(3), SDL_GetAudioStreamQueued(3), SDL_PutAudioStreamData(3), SDL_PutAudioStreamDataNoCopy(3), SDL_PutAudioStreamPlanarData(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS