SDL_BindGPUComputePipeline - Man Page
Binds a compute pipeline on a command buffer for use in compute dispatch.
Synopsis
#include <SDL3/SDL_gpu.h> void SDL_BindGPUComputePipeline( SDL_GPUComputePass *compute_pass, SDL_GPUComputePipeline *compute_pipeline);
Function Parameters
- compute_pass
a compute pass handle.
- compute_pipeline
a compute pipeline to bind.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_CreateGPUComputePipeline(3), SDL_GPUComputePipeline.3type(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS