SDL_ALPHA_TRANSPARENT_FLOAT - Man Page

A fully transparent floating point alpha value.

Synopsis

#include <SDL3/SDL_pixels.h>

#define SDL_ALPHA_TRANSPARENT_FLOAT 0.0f

Availability

This macro is available since SDL 3.2.0.

See Also

SDL_ALPHA_OPAQUE_FLOAT(3)

Referenced By

SDL_ALPHA_OPAQUE_FLOAT(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS