SCREEN_W - Man Page

Global define to obtain the size of the screen. Allegro game programming library.


#include <allegro.h>

#define SCREEN_W;

#define SCREEN_H;


Global defines that return the width and height of the screen, or zero if the screen has not been initialised yet. Example:

   char buf[100];
   uszprintf(buf, sizeof(buf),
             "The screen size is %d x %d pixels",
             SCREEN_W, SCREEN_H);

See Also

screen(3), set_gfx_mode(3), VIRTUAL_W(3), VIRTUAL_H(3)

Referenced By

ex3buf(3), ex3d(3), exaccel(3), exalpha(3), exbitmap(3), exblend(3), excamera(3), excolmap(3), exconfig(3), exdbuf(3), exflame(3), exflip(3), exfont(3), exhello(3), exjoy(3), exkeys(3), exlights(3), exmem(3), exmidi(3), exmouse(3), expackf(3), expal(3), exrotscl(3), exsample(3), exscale(3), exscn3d(3), exscroll(3), exshade(3), exspline(3), exsprite(3), exstars(3), exstream(3), exswitch(3), exsyscur(3), extimer(3), extrans(3), extruec(3), exunicod(3), exupdate(3), exxfade(3), exzbuf(3), set_gfx_mode(3), VIRTUAL_W(3).

The man page SCREEN_H(3) is an alias of SCREEN_W(3).

version 4.4.3 Allegro manual