MATRIX man page

MATRIX — Fixed point matrix structure. Allegro game programming library.

Synopsis

#include <allegro.h>

typedef struct MATRIX

Description

fixed v[3][3];           - 3x3 scaling and rotation component
fixed t[3];              - x/y/z translation component

Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

See Also

MATRIX_f(3), ex12bit(3), ex3d(3), exstars(3)

Referenced By

ex12bit(3), ex3d(3), exstars(3), MATRIX_f(3).

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