MATRIX - Man Page

Fixed point matrix structure. Allegro game programming library.


#include <allegro.h>

typedef struct MATRIX


   fixed v[3][3];           - 3x3 scaling and rotation component
   fixed t[3];              - x/y/z translation component

Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

See Also

MATRIX_f(3), ex12bit(3), ex3d(3), exstars(3)

Referenced By

ex12bit(3), ex3d(3), exstars(3), MATRIX_f(3).

version 4.4.3 Allegro manual