IMG_SaveWEBP - Man Page
Save an SDL_Surface into a WEBP image file.
Synopsis
#include <SDL3_image/SDL_image.h> bool IMG_SaveWEBP(SDL_Surface *surface, const char *file, float quality);
Description
If the file already exists, it will be overwritten.
Function Parameters
- surface
the SDL surface to save.
- file
path on the filesystem to write the new file to.
- quality
between 0 and 100. For lossy, 0 gives the smallest size and 100 the largest. For lossless, this parameter is the amount of effort put into the compression: 0 is the fastest but gives larger files compared to the slowest, but best, 100.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Availability
This function is available since SDL_image 3.4.0.
See Also
Referenced By
IMG_Save(3), IMG_SaveWEBP_IO(3).
SDL_image 3.4.0 SDL_image3 FUNCTIONS