AuSoundRecordToData.3x - Man Page
Name
AuSoundRecordToData - create a flow to record to memory.
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToData(server, sound, data, source, gain, callback, callback_data, line_mode, flow, volume_mult_elem, status)
AuServer *server;
Sound sound;
AuPointer data;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer);
AuPointer callback_data;
int line mode;
AuFlowID *flow;
int *volume_mult_elem;
AuStatus *status;
Arguments
- server
Specifies the connection to the audio server.
- sound
Specifies the description if the audio data.
- data
Specifies where to write the data.
- Source
Specifies the input device to record from.
- gain
Specifies the gain for the input device.
- callback
Specifies the procedure to be called for additional event processing.
- callback_data
Specifies any additional arguments to be passed to callback.
- line_mode
Specifies the line mode for the input device. Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
- flow
If non-NULL, returns the flow ID.
- volume_mult_elem
Accord to the comment in the source, not implemented.
- status
If non-NULL, flush the output buffer and return the status from the server.
Description
AuSoundRecordToData creates a flow to record from source to data and returns the event handler created or NULL if there was an error.
Errors
AuBadDevice.
See Also
AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile. AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface
Referenced By
AuSoundRecord.3x(3), AuSoundRecordToBucket.3x(3), AuSoundRecordToFile.3x(3), AuSoundRecordToFileN.3x(3).