Atlas_Objects_Entity_RootEntityData man page

Atlas::Objects::Entity::RootEntityData — Starting point for entity hierarchy.

Synopsis

#include <RootEntity.h>

Inherits Atlas::Objects::RootData.

Inherited by Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AnonymousData, and Atlas::Objects::Entity::GameEntityData.

Public Member Functions

virtual RootEntityData * copy () const
Copy this object.
virtual bool instanceOf (int classNo) const
Is this instance of some class?
virtual int copyAttr (const std::string &name, Atlas::Message::Element &attr) const
Retrieve the attribute 'name'.
virtual void setAttr (const std::string &name, const Atlas::Message::Element &attr)
Set the attribute 'name' to the value given by'attr'.
virtual void removeAttr (const std::string &name)
Remove the attribute 'name'. This will not work for static attributes.
virtual void sendContents (Atlas::Bridge &b) const
Send the contents of this object to a Bridge.
virtual void addToMessage (Atlas::Message::MapType &) const
Write this object to an existing Element.
void setLoc (const std::string &val)
Set the 'loc' attribute.
void setPos (const std::vector< double > &val)
Set the 'pos' attribute.
void setPosAsList (const Atlas::Message::ListType &val)
Set the 'pos' attribute AsList.
void setVelocity (const std::vector< double > &val)
Set the 'velocity' attribute.
void setVelocityAsList (const Atlas::Message::ListType &val)
Set the 'velocity' attribute AsList.
void setContains (const std::list< std::string > &val)
Set the 'contains' attribute.
void setContainsAsList (const Atlas::Message::ListType &val)
Set the 'contains' attribute AsList.
void setStampContains (double val)
Set the 'stamp_contains' attribute.
const std::string & getLoc () const
Retrieve the 'loc' attribute.
std::string & modifyLoc ()
Retrieve the 'loc' attribute as a non-const reference.
const std::vector< double > & getPos () const
Retrieve the 'pos' attribute.
std::vector< double > & modifyPos ()
Retrieve the 'pos' attribute as a non-const reference.
const Atlas::Message::ListType getPosAsList () const
Retrieve the 'pos' attribute AsList.
const std::vector< double > & getVelocity () const
Retrieve the 'velocity' attribute.
std::vector< double > & modifyVelocity ()
Retrieve the 'velocity' attribute as a non-const reference.
const Atlas::Message::ListType getVelocityAsList () const
Retrieve the 'velocity' attribute AsList.
const std::list< std::string > & getContains () const
Retrieve the 'contains' attribute.
std::list< std::string > & modifyContains ()
Retrieve the 'contains' attribute as a non-const reference.
const Atlas::Message::ListType getContainsAsList () const
Retrieve the 'contains' attribute AsList.
double getStampContains () const
Retrieve the 'stamp_contains' attribute.
double & modifyStampContains ()
Retrieve the 'stamp_contains' attribute as a non-const reference.
bool isDefaultLoc () const
Is 'loc' value default?
bool isDefaultPos () const
Is 'pos' value default?
bool isDefaultVelocity () const
Is 'velocity' value default?
bool isDefaultContains () const
Is 'contains' value default?
bool isDefaultStampContains () const
Is 'stamp_contains' value default?
virtual void free ()
Free an instance of this class, returning it to the memory pool.
virtual RootEntityData * getDefaultObject ()
Get the reference object that contains the default values for attributes of instances of the same class as this object.

Static Public Member Functions

static RootEntityData * alloc ()

static RootEntityData * getDefaultObjectInstance ()
Get the reference object that contains the default values for attributes of instances of this class.

Protected Member Functions

RootEntityData (RootEntityData *defaults=NULL)
Construct a RootEntityData class definition.
virtual ~RootEntityData ()
Default destructor.
virtual int getAttrClass (const std::string &name) const
Find the class which contains the attribute 'name'.
virtual int getAttrFlag (const std::string &name) const
Find the flag for the attribute 'name'.
void sendLoc (Atlas::Bridge &) const
Send the 'loc' attribute to an Atlas::Bridge.
void sendPos (Atlas::Bridge &) const
Send the 'pos' attribute to an Atlas::Bridge.
void sendVelocity (Atlas::Bridge &) const
Send the 'velocity' attribute to an Atlas::Bridge.
void sendContains (Atlas::Bridge &) const
Send the 'contains' attribute to an Atlas::Bridge.
void sendStampContains (Atlas::Bridge &) const
Send the 'stamp_contains' attribute to an Atlas::Bridge.
virtual void iterate (int &current_class, std::string &attr) const
Iterate over the attributes of this instance.

Protected Attributes

std::string attr_loc
Reference object for coordinates (location).
std::vector< double > attr_pos
Position coordinates, usually world is 3D.
std::vector< double > attr_velocity
Velocity object is moving, usually world is 3D.
std::list< std::string > attr_contains
List of objects that use this object as reference system (usually same as what this object contains).
double attr_stamp_contains
Last time any object that uses this as reference recursively has been modified.

Detailed Description

Starting point for entity hierarchy.

Later in hierarchy tree objtype changes to 'object' when actual game objects are made.

Member Function Documentation

virtual int Atlas::Objects::Entity::RootEntityData::copyAttr (const std::string & name, Atlas::Message::Element & attr) const [virtual]

Retrieve the attribute 'name'. Return non-zero if it does not exist.

Reimplemented from Atlas::Objects::RootData.

Reimplemented in Atlas::Objects::Entity::AccountData.

virtual void Atlas::Objects::Entity::RootEntityData::free () [virtual]

Free an instance of this class, returning it to the memory pool. This function in combination with alloc() handle the memory pool.

Reimplemented from Atlas::Objects::RootData.

Reimplemented in Atlas::Objects::Entity::GameEntityData, Atlas::Objects::Entity::GameData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::AnonymousData, and Atlas::Objects::Entity::AdminEntityData.

virtual RootEntityData* Atlas::Objects::Entity::RootEntityData::getDefaultObject () [virtual]

Get the reference object that contains the default values for attributes of instances of the same class as this object.

Returns:

a pointer to the default object.

Reimplemented from Atlas::Objects::RootData.

Reimplemented in Atlas::Objects::Entity::GameEntityData, Atlas::Objects::Entity::GameData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::AnonymousData, and Atlas::Objects::Entity::AdminEntityData.

static RootEntityData* Atlas::Objects::Entity::RootEntityData::getDefaultObjectInstance () [static]

Get the reference object that contains the default values for attributes of instances of this class.

Returns:

a pointer to the default object.

Author

Generated automatically by Doxygen for Atlas-C++ from the source code.

Info

Wed Feb 3 2016 Atlas-C++