ALLEGRO_RENDER_STATE man page

ALLEGRO_RENDER_STATE — Allegro 5 API

Synopsis

#include <allegro5/allegro.h>

typedef enum ALLEGRO_RENDER_STATE {

Description

Possible render states which can be set with al_set_render_state(3):

ALLEGRO_ALPHA_TEST
If this is set to 1, the values of ALLEGRO_ALPHA_FUNCTION and ALLEGRO_ALPHA_TEST_VALUE define a comparison function which is performed for each pixel. Only if it evaluates to true the pixel is written. Otherwise no subsequent processing (like depth test or blending) is performed.
ALLEGRO_ALPHA_FUNCTION
One of ALLEGRO_RENDER_FUNCTION(3), only used when ALLEGRO_ALPHA_TEST is 1.
ALLEGRO_ALPHA_TEST_VALUE
Only used when ALLEGRO_ALPHA_TEST is 1.
ALLEGRO_WRITE_MASK
This determines how the framebuffer and depthbuffer are updated whenever a pixel is written (in case alpha and/or depth testing is enabled: after all such enabled tests succeed). Depth values are only written if ALLEGRO_DEPTH_TEST is 1, in addition to the write mask flag being set.
ALLEGRO_DEPTH_TEST
If this is set to 1, compare the depth value of any newly written pixels with the depth value already in the buffer, according to ALLEGRO_DEPTH_FUNCTION. Allegro primitives with no explicit z coordinate will write a value of 0 into the depth buffer.
ALLEGRO_DEPTH_FUNCTION
One of ALLEGRO_RENDER_FUNCTION(3), only used when ALLEGRO_DEPTH_TEST is 1.

Since

5.1.2

See Also

al_set_render_state(3), ALLEGRO_RENDER_FUNCTION(3), ALLEGRO_WRITE_MASK_FLAGS(3)

Referenced By

al_set_render_state(3).

Allegro reference manual