xeyes man page

xeyes — a follow the mouse X demo

TL;DR

xeyes

xeyes -display {{remote_host}}:{{0}}.{{0}}

Synopsis

xeyes [-option ...]

Description

Xeyes watches what you do and reports to the Boss.

Options

-fg foreground color

choose a different color for the pupil of the eyes.

-bg background color

choose a different color for the background.

-outline outline color

choose a different color for the outline of the eyes.

-center center color

choose a different color for the center of the eyes.

-backing { WhenMapped Always NotUseful }

selects an appropriate level of backing store.

-geometry geometry

define the initial window geometry; see X(7).

-display display

specify the display to use; see X(7).

-bd border color

choose a different color for the window border.

-bw border width

choose a different width for the window border.

-shape

uses the SHAPE extension to shape the window.  This is the default.

+shape

disables use of the SHAPE extension to shape the window.

-render

uses Xrender to draw anti-aliased eyes. This is the default if xeyes has been compiled with Xrender support.

+render

disables Xrender and draws traditional eyes.

-distance

uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.

See Also

X(7), X Toolkit documentation
See X(7) for a full statement of rights and permissions.

Author

Keith Packard, MIT X Consortium
Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen at SIGGRAPH '88

Info

xeyes 1.1.1 X Version 11