xcircuit man page

xcircuit — Draw circuit schematics or almost anything; make circuit netlists from schematics.


xcircuit [filename[,...]]


The program xcircuit is a generic drawing program tailored especially for making publication-quality renderings of circuit diagrams (hence the name). The output is pure PostScript, and the graphical interface attempts to maintain as much consistency as possible between the X11 window rendering and the final printer output.

xcircuit is mouse, menu, and keyboard-driven, with the emphasis on single-character keyboard macros.


Begin running xcircuit by loading in the PostScript file filename. If filename does not have a .ps extension, xcircuit will attempt to look for both the filename as entered and, upon failure, with the .ps extension. The file must be in xcircuit format. filename may also be a comma-separated list of files.

Basic Elements

There are five drawing elements. These are as follows:

polygon (multiple lines which may or may not be closed and filled)
arc (ellipse segment which may be closed and/or filled as above)
label (any text)
curve (based on the PostScript "curveto" algorithm)
object instance (see below)

There are two composite elements, which are:

path (a connected series of polygons, arcs, and curves)
object (something containing polygons, arcs, labels, curves, paths, and instances of other objects)

Mouse Buttons

The mouse button system, the object library, and the paged buffer system are loosely based on the Caltech circuit-simulation program "log" (either "analog" or "diglog").

The general idea is to make the most commonly-used functions the easiest to perform, and (to the extent possible) to scale (inversely) the complexity of performing a function with the frequency of that task. Because this program is tailored to circuit drawing, the most common functions are drawing lines and moving object instances. The next most common function is selection of elements singly or in groups.

Mouse button 1 can be tapped to start a connected chain of lines, the most common drawing function. In addition, button 1 has a function called "grab", which occurs after the button has been continually pressed for a short length of time (about 1/5 second). As the name implies, "grab" grabs hold of an element which can then be moved around the screen.

Button 2 can be used to select an item if tapped, and if pressed and held down, a box will be drawn and everything inside that box selected when the button is released. In all other cases, button 2 will complete a command. For users who have only two mouse buttons and do not emulate the middle mouse button with the combination of buttons 1 and 3, use the combination of the Shift key and mouse button 1 to emulate mouse button 2.

Button 3 will normally abort a command. During editing of an arc, spline, or polygon, button 3 will revert back to the previous form, or abort if there is no remaining edit history.

All other commands are available from the pulldown menus and/or from the keyboard using single-key macros (with easy-to-remember mnemonics). Keyboard commands are quicker, since they act on the present cursor position, whereas menu commands require an extra step.

Built-in Library

The library is intended to provide a convenient way to store and retrieve elements of a picture which will be used more than once. For the application of circuit drawing, a built-in library provides basic objects such as transistors, amplifiers, resistors, capacitors, arrows, circles, power and ground symbols, and the like. This file is a composite of several library files (such as "builtins.lps", "analog.lps", and "digital.lps") which are called by the startup script ("xcstartup.tcl") The program first looks for the startup script in the current directory, and then searches in the directory given by the environment variable "XCIRCUIT_LIB_DIR", and finally, in the hard-coded global directory (/usr/lib64) if it could not find it elsewhere. Thus each user can add to or modify the file of builtins to reflect personal taste. Since the PostScript output contains all object definitions, these changes to the built-in functions are inherently transferrable. Xcircuit will automatically resolve conflicts between objects having the same name but different contents.

The library is accesible from the pull-down menu or with the "l" keyboard macro. When inside the library, clicking the first mouse button on an object "grabs" that object and returns the graphics state immediately to the page being edited, so that the object will be placed when the mouse button is released.


Xcircuit has unconstrained zooming and snap-to positioning. Objects scale completely: line widths and text sizes will increase/decrease proportionally with the zoom, as well as dot/dash spacing and all other features. Xcircuit does have a minimum integer grid in coordinate space, which translates to 0.005 inches at an output scale of 1. The maximum zoom scale gives a screen size translating to about 100 by 100 inches at an output scale of 1. The effective scale can be varied by changing the output scale (reached from the "File/Write" menu selection) in order to fit a drawing to a page or to get a grid matched to a specific dimension. A separate scale parameter changes the scale of the reported position relative to the output scale (as it will appear on a printed page).

Snap-to Grid

The snap-to grid is an all-important feature for circuit drawing, wherein it is critical that elements line up properly with one another. In xcircuit, there is no way to get off the snap-to grid except by turning the snap function off and physically pushing elements off the grid. Generally, it is most convenient to leave the snap functon on and use key macros "+" and "-" to double/halve it as necessary. In any case, objects can always be returned to the snap grid with the "snap" function (key macro "S").

Selection Mechanism

Objects are selected using a variety of search methods. The select box (formed by holding down mouse button 2 and dragging the pointer) uses the simplest method, searching for curve/polygon segment endpoints, arc centers, and label and object bounding boxes falling within the select box frame. General object selection is more complicated. Polygons, Arcs, and Curves are selected by their outer edges, not the interiors. Currently this is also true for filled instances of those types. A line is selected if the pointer is in a region describing a box around it, which is adusted according to the scale (zoom factor). Every object has an associated bounding box, which is rectangular but may be rotated with respect to the top level window. An object instance is selected if the pointer falls within its bounding box. Each label also has a bounding box carefully calculated from the width of the text string.

Often the selection mechanism will find multiple elements in range of the pointer. In this case, each object in turn will be presented, colored in blue (or the specified "querycolor" in the defaults file), and the user has the option of accepting the highlighted element for selection using the mouse button 1, or rejecting it with mouse button 3. When all the elements under consideration have been accepted or rejected, the program proceeds to execute whatever function was in progress. This selection method takes a little while to get used to, but is sensible and seems to work well.


Color in xcircuit is implemented with the idea of "color inheritance". Every page has a "default color" of black. All elements which have color value "Inherit" will inherit the default color, black. If an object instance is painted blue (for instance), all components in that object which have color value "Inherit" will inherit its color, blue. The reason for this is that it allows different object instances to be painted different colors (such as if one part of a circuit is highlighted for emphasis), while making it possible for object instances to be multicolored, if necessary. Changing the color of an object instance will have no observable effect on the drawing if none of the components of the object inherit that color. An object may have both normally colored components and components which inherit their color, in which case only those components with the "Inherit" value will change color when the color of the object instance is changed.

Schematic Capture

XCircuit implements a sophisticated schematic capture. Unlike virtually all schematic capture software currently available, xcircuit allows the designer to draw the circuit in a "natural" way, making use both of schematic hierarchies and simple hierarchies created simply by grouping elements together. If the chosen netlist format is hierarchical (like SPICE), both hierarchical forms will be retained in the output. For element grouping, input/output ports connecting into to the group will be determined automatically, from context. A schematic capture tutorial is available from the xcircuit website,

Netlist types currently available are "SPICE", "sim", and "PCB".

Keyboard Commands

Basic keyboard commands:

Zoom in by a factor of 3/2. If this key is pressed while a selection box is active (created with the middle mouse button), then acts like Zoom Box function.
Zoom out by a factor of 3/2.
Pan the screen so that the point under the mouse is brought to the center of the program window. This function can also be conveniently performed by clicking on the scrollbars. The scrollbars cannot be moved continuously due to the slow time for screen refresh.
The arrow keys perform a pan of one-half window size in the direction of the arrow pressed.
Go to the Library of built-in objects. From the library, use mouse button1 to grab an object and bring it back to the edit screen, or button3 to return without selecting an object instance. While in the library screen, the zoom and pan functions can be used to move around.
Push into an on-screen object in order to edit that object
Return from editing an object. Object pushes and pops can be stacked indefinitely.
Refresh the screen.
digits 0-9
Switch to one of the first ten editing pages. Pages greater than 10 can be reached from the "Window/Goto Page" menu selection.
+ and -
Change snap-to grid spacing by a factor of two up or down.
| : and _
(Bar, colon, and underline) Change style on the currently selected object to dashed, dotted, and solid, respectively.
h or ?
Print a help page summary of commands

Commands to create elements:

Arc. Center is fixed at the initial position of the cursor. The mouse position changes the radius of the circle. In snap-to mode the arc boundry will pass through the snap point closest to the cursor. Mouse button 1 cycles from controlling the radius to controlling the starting point, the ending point, and separately controlling the minor axis to create ellipse. Mouse button 2 completes the arc.
Box. This is a convenience function for generating rectangular closed polygons. Creates a rectangle with one corner fixed at the position of the cursor. Subsequent movement of the cursor defines the point diametrically opposed. Mouse buttons 1 or 2 complete the box.
Spline curve. The first endpoint is defined by the initial cursor position. Mouse position adjusts the other endpoint of the curve. Mouse button 1 cycles from controlling position of the endpoint to controlling positions of the curve control points and the curve starting point. Mouse button 2 completes the curve.
Text. Text starts out justified according to the styles chosen in the pull-down menu. Text can be rejustified using the menu or by typing the numbers on the keypad (shift-keypad-1 through shift-keypad-9). The position of the keys on the keypad matches the justification. Subscripts, superscripts, font changes, text size changes, underlining, and overlining are all available from the pull-down menu. Text edit mode recognizes Home and End keys to move to the beginning and end of the string, respectively. If the X11 environment maps control key sequences to character encodings (such as ISO-Latin1), these may be used to insert non-ASCII text. Another method of inserting non-ASCII characters is the use of the backslash character, which duplicates the action of the Text/Insert/Character menu button.
M, m
Make object. Takes all the elements currently selected and compiles them into an object. The object is then placed in the user library. The elements just selected are deleted from the screen and replaced by the new object. The center point of the resulting object is chosen as the closest snap-to point to the center of the object's bounding box; if another center is desired, then the object can be edited using the ">" command and its contents moved with respect to its origin. Note: Objects cannot have the same name as PostScript commands or have the same name as any other object in memory. If such a name is found, an underscore ("_") will be prepended to the name as many times as is necessary to differentiate it from all other known objects. The name also cannot contain special PostScript characters such as slash; any such characters found will be replaced with underscores.

Major editing commands:

Delete. Select the nearest element or elements and delete it/them.
Undelete. Xcircuit saves up to 10 delete events to be recovered. Delete events are stored in order of occurrence, and the most recent delete event is the first to be recovered. When multiple elements are deleted at the same time, all of them are stored as one delete event, and restored together.
Deselect. Elements which have been selected can be deselected on a per-item basis. In order not to be too confusing, deselect does not query if multiple items are found under the cursor; it just deselects them all.
Copy. Make a copy of the object(s) nearest the cursor. Object is automatically grabbed for moving to a new position. The next button1 or button2 press will place the element. Button2 will end the copy, and button1 will continue the copy function.
Edit. The action of Edit is dependent on the type of element selected. These are detailed below:
Returns to text editing mode, starting with the cursor at the end of the string. Mode is like regular text entry except that Button 3 returns text to its original string.
Grabs one point of a polygon for repositioning. Button 1 cycles between points, button 2 accepts the new polygon, and button 3 returns to the previous state, unless there is no remaining edit history, in which case it aborts the command. Key macros available during polygon edit are:

"x"---Breaks the polygon at the given point.

"e"---Moves edit position to the next point.

"i" or "Insert"---Inserts a new point at the position.

"d" or "Delete"---Deletes the current edit point.

There are four modes for polygon editing; see the "Polygon Edit" section below for details.
Allows resizing of the radius. Mouse button 1 or the "e" key will cycle between control of the radius, the endpoint angles, and the ellipse minor axis. Mouse button 2 accepts the new arc. Button 3 returns to the previous editing state, unless there is no remaining edit history, in which case it aborts the command.
Allows repositioning of one end of the curve. Originally, the starting angle of the curve is kept fixed. Mouse button 1 or the "e" key cycles between the four control points of the curve, allowing control over the angle of the curve at its endpoint and the shape of the curve. Mouse button 2 accepts the new curve. Button 3 reverts back to the previous edit state unless there is no remaining edit history, in which case it terminates the command.
Object instance
Object instances have no properties to change except scale, and do not respond to the "edit" command. Scale can be changed by selecting "Options/Other/Object Size" from the menu.

Minor editing commands:

Rotate the selected element(s) or element under the cursor counterclockwise in 15 degree intervals.
Rotate the selected element(s) or element under the cursor clockwise in 15 degree intervals.
Rotate the selected element(s) or element under the cursor counterclockwise by 5 degree intervals. This is currently the smallest angle resolution available to xcircuit.
Rotate the selected element(s) or element under the cursor clockwise by 5 degree intervals.
Flip an element around a vertical axis defined by an object's origin for an object instance, or across an axis defined by the pointer position for arcs, polygons, and curves.
Flip an element around a horizontal axis defined similarly to the "f" command.
If two elements are selected, their order is exchanged (this is only relevant if one element occludes another). If one element is selected, it is raised up one in the stack, and if it is already on top of the stack, it is shuffled to the bottom.
Snap the nearest object to the snap-to grid. For curves the control and endpoints are snapped; for polygons, each point is snapped; for arcs, the centerpoint is snapped; for labels and object instances, the designated point of origin is snapped.
Join polygons together. This only makes sense if it is possible to make a single continuous (open or closed) polygon from the selected parts. Otherwise a warning will be posted and the parts will remain separate.
Attach an element to a polygon, arc, or curve. The element to be attached must be the one currently grabbed (either by a "drag", copy command, or edit command). Until it is released, it will be forced to align its center (object, arc), endpoint (polygon, curve), or position (label) with the closest polygon, arc, or curve. Note that this is a very powerful tool for generating, for example, lines tangent to a curve, or objects arranged in a circle or along a line.

Library editing commands:

Delete. The selected objects will be deleted from the library unless other library objects or pages contain references to that object. Note: Unlike deleting object instances with the "d" command, this command deletes the actual object and releases all memory associated with that object, so the object cannot be undeleted.
Copy. Makes a copy of an object from either library page and places the new copy in the user library. The new object will be renamed to avoid naming conflicts.
Move. If one object has been selected, it is moved to the position of the cursor. If two objects have been selected, their positions in the library are exchanged.
Edit label. Edit the object name whose label is under the cursor. After editing, the object name will be checked for conflicts with other object names, and altered if necessary.
Hide object. If the object is a sub-instance of another object, but is not meant to be used by itself, it can be "hidden" so that it will not appear by itself on the library page.

Text Features

Xcircuit's ability to handle text is arguably the most complicated part of the program, and also of the PostScript output. Careful attention to text justification and style is the key to a good drawing.

Text Size
Alters the size of the labels. The value is a scale, with a default of 1.0 which translates to 14 points on the PostScript page if the default page scale of 1 is used. If a label is selected, only that label is affected. If a label is being edited, scale changes starting at the edit position. Otherwise, it becomes the default size for all subsequent labels. Size affects the entire text string. Text size can be changed anywhere inside of a string. However, text sizes inside a string are all given relative to the label size, not as an absolute point size. Sizes of subscripts and superscripts are given relative to the natural size of the subscript or superscript (2/3 the size of the text for which it is a modifier).
Text Font
Standard printer fonts Times-Roman, Helvetica, Courier, and Symbol, are readily available. "User-defined" fonts can also be added; however, support is currently limited, and requires a font object (.lps) file and encoding (.xfe) file, examples of which are found in the fonts subdirectory of the xcircuit library directory.
Text Style
Four standard font styles are available, matching the standard printer font variations: Normal, Italic (or oblique), Bold, and BoldItalic. PostScript matrix manipulation allows slanted versions of any font, such as Symbol, for which none is otherwise available.
Text Insert
The Insert menu allows insertion of special characters which are otherwise not (necessarily) allowed from the keyboard. These include tab-stop, tab-forward, tab-backward, kern, half-space, quarter-space, and "Character". The latter option brings up a page showing the 256-character encoding vector for the font, allowing point-and-click entry of any character in the font. "Kern" instructions allow characters to be offset vertically or horizontally relative to the rest of the text.
Text Encoding
Two standard font encodings are available by default, Standard (Adobe) Encoding, and ISO-Latin1 encoding. ISO-Latin2 and ISO-Latin5 encodings exist in the library directory, but require the use of the program "ogonkify" (not included) to produce correct output on a printer.
Super and Subscripts
Superscript and subscript are designed to closely match those in TeX output, though they lack the proper context-dependent kerning and other fancy features of TeX. A superscript following a subscript results in a superscripted subscript. To get a superscript on top of a subscript, use the backspace character (see below). The Normalscript style is the way to get out of a sub or superscript and return to the normal size and position. Quick super/sub/normalscripting is available from the keypad with the "+" (plus), "-" (minus), and "Enter" keys, respectively.
Overline and Underline
Overlining and underlining styles remain in effect until the next occurrence of a style or font change. Overlining is lower if all the characters are lowercase and do not include the "tall" lowercase characters. Overlining or underlining can be stopped at any time using the No Line style. Over and Underlining is *always* preferable to using a line. PostScript will adjust the over or underline to the text size and extent and actually grab the "_" character and compute its thickness in order to draw the line.
From version 2.3, xcircuit allows embedded tab stops. Tab stops must be defined before using tab-forward or tab-backward. The "Tab" keyboard key inserts an embedded tab-forward instruction into a label. Tab-stop and tab-backward can be inserted using the Text->Insert menu. A tab-forward instruction moves the cursor to the first defined tab stop forward of the current position. A tab-backward instruction moves the cursor to the first defined tab stop backward of the current position. If no appropriate tab stop exists, the instruction has no effect.
The use of the backspace character is deprecated from xcircuit version 2.3. The effect of an embedded backspace is more reliably produced using tab-stop and tab-backward.
Halfspace and Quarterspace
These options allow fine control over spacing, particularly useful when writing equations.
Text justification always starts with the default, chosen from the options in the menu, but may be changed at any time using the numbers on the keypad. The position of the keys on the keypad reflect the point of justification: 1, 4, and 7 are right-justified, 7, 8, and 9 are bottom justified, 5 is centered in both directions. Since the letters drawn by xcircuit are optimized for the Helvetica font, correct justification is the main way to get text to come out on the PostScript page in the desired way, relative to objects or boxes or whatever.

.xcircuitrc File

Certain parameters of the xcircuit program can be initialized from a file called .xcircuitrc, which is first searched for in the current directory, and then in the user's home directory as defined by the environment variable $HOME.

The startup file is written in Tcl. The command-line interface can be found in the online documentation on the website


Crash Recovery

XCircuit implements a crash recovery system by which a copy of the current file is made every 15 minutes (see Xdefaults, below, for changing this value). XCircuit deletes this file upon a normal exit. If, however, XCircuit crashes or is terminated by Control-C or other sudden death, the backup copy will remain. On startup, XCircuit checks the /tmp directory for any XCircuit backup files belonging to the user. If one is found, XCircuit will prompt the user for recovery. Note that the backup is unique in that it contains a copy of the entire user space at the time of the crash. Filenames may get overwritten, as the backup will treat all pages as belonging to the same file.

Key Bindings

As noted above, keys can be bound and unbound through command-line functions "bind" and "unbind". Default key bindings are used throughout this manual page. Key names use the notation of /usr/X11R6/include/keysymdef.h, but with the notation "XK_" being optional, and including the addition of prefixes "Shift_", "Control_", "Capslock_", and "Alt_", which may be used in any combination. Note that "Shift_" is not used for ASCII characters (e.g., "A" is used instead of "Shift_a") unless used in combination with other special keys (such as "Control_Shift_A" to distinguish from "Control_a", should that be desired). "Button1", "Button2", and "Button3" are also valid names indicating functions attached to the mouse buttons in normal drawing mode. Valid functions which may be bound are as follows, with their default values given:

Function name Function performed Default key binding
"Page", change page, Number keys 1-9 and 0
"Justify", change text justification, Keypad keys 1-9
"Superscript", set text superscript, Keypad +
"Subscript", set text subscript, Keypad -
"Normalscript", cancel sub/superscript, Keypad Enter
"Nextfont", change to next font, Alt-f
"Boldfont", change to bold font, Alt-b
"Italicfont", change to italic font, Alt-i
"Normalfont", cancel italic/bold, Alt-n
"Underline", generate underline, Alt-u
"Overline", generate overline, Alt-o
"ISO Encoding", change to ISO encoding, Alt-e
"Return", embedded return character, Alt-Enter
"Halfspace", embedded half-space, Alt-h
"Quarterspace", embedded quarter-space, Alt-q
"Special", special character, Alt-c
"Parameter", embedded parameter, Alt-p
"Edit Break", break at point, x
"Edit Delete", delete point, d, Delete
"Edit Insert", insert point, i, Insert
"Edit Next", go to next point, e
"Attach", attach line to object, A
"Next Library", go to next library, l
"Library Directory", library directory, L
"Library Move", arrange library objects, M
"Library Copy", get object in copy mode, c
"Library Edit", edit library name, E
"Library Delete", delete library object, D
"Library Duplicate", duplicate object, C
"Library Hide", hide library object, H
"Page Directory ", page directory, P
"Library Pop", return from library, <
"Help", generate help screen, h, ?
"Redraw", redraw the window, space
"View", fit page to window, v
"Zoom In", zoom in, Z
"Zoom Out", zoom out, z
"Pan", center pan, p
"Double Snap", increase snap space, +
"Halve Snap", decrease snap space, -
"Pan Left", pan left one-half page, Left arrow
"Pan Right", pan right one-half page, Right arrow
"Pan Up", pan up one-half page, Up arrow
"Pan Down", pan down one-half page, Down arrow
"Write", popup output window, W
"Rotate", Rotate, r,R,o,O
"Flip X", Flip horizontal, f
"Flip Y", Flip vertical, F
"Snap", Snap to grid, S
"Pop", Return from object edit, <
"Push", Edit object, >
"Delete", Delete element, d
"Select", Select element, Select
"Box", Create box, b
"Arc", Create arc, a
"Text", Create label, t
"Exchange", Exchange vertical order, X
"Copy", Copy element, c
"Join", Join into path, j
"Unjoin", Split path into elements, J
"Spline", Create spline, s
"Edit", Edit element, e
"Undelete", Undelete last deleted, u
"Select Save", Make object from selected, M,m
"Unselect", Unselect element, x
"Dashed", Set line style to dashed, |
"Dotted", Set line style to dotted, :
"Solid", Set line style to solid, _
"Prompt", Execute from command line, %
"Dot", Place dot at location, .

"Exit",Exit xcircuit Ctrl-Alt-q
"Netlist",Generate a netlist, Alt-q
"Swap",Swap schematic, symbol, /
"Pin Label",Create pin label, T
"Info Label",Create info label, I
"Connectivity",Show wire connectivity, Alt-w
"Sim",Generate sim netlist, Alt-s
"SPICE",Generate SPICE netlist, Alt-S
"PCB",Generate PCB netlist, Alt-p
"SPICE Flat"Generate flattened SPICE, Alt-f


2-Button mouse users may find it useful to forego the Shift-Button1 combination and instead put the following commands in the startup script:

bind('Escape', 'Cancel')
unbind('Button3', Cancel')
bind('Button3', 'Finish')

This will move the 3rd mouse button bindings to the "Escape" key, and duplicate the 2nd mouse button bindings onto the 3rd.

X Defaults

The color scheme of xcircuit has a default setup, but accepts alternate color schemes using the following keywords which can be put in the X Defaults (.Xdefaults, .Xresources) file, such as:


! Sample X defaults for xcircuit, black-on-white version


xcircuit*foreground     : Black

xcircuit*background     : White

xcircuit*gridcolor      : Gray85

xcircuit*snapcolor      : Orange

xcircuit*selectcolor    : Blue

xcircuit*querycolor     : Green

xcircuit*axescolor      : NavajoWhite3

xcircuit*offbuttoncolor : Gray30

xcircuit*auxiliarycolor : MediumOrchid1

Two color schemes are supported at a time, ostensibly for those people who prefer the lessened eye strain of a white-on-black scheme. The names of the secondary colors are the same as those for the primary colors, but followed by "2", e.g., "xcircuit*foreground2".

One other resource defines the number of minutes between automatic saves to the temporary file (in case of a crash or emergency Ctrl-C exit):

xcircuit.timeout		: 15

Xcircuit also recognizes the core resources, such as width and height:

xcircuit.width		: 600

xcircuit.height		: 500

All xcircuit foreground and background colors are taken from the Xdefaults foreground and background. To get, for instance, white-on-black menus and buttons with a black-on-white drawing area, use the following:

  xcircuit*foreground		: White

  xcircuit*background		: DarkSlateGray

  xcircuit.foreground		: Black

  xcircuit.background		: White

This will ensure that only the drawing area is black-on-white, but all other
windows will appear in the less eye-straining white-on-black.

Five different fonts can be specified in the Xdefaults.  helpfont is
the style of fonts on the help popup window.  filefont is the style
of fonts in the list of files in the file selection popup window.  textfont
is the style of font for entering text in the popup dialog boxes.  titlefont
is the style of font for the cascade menu titles.  All other fonts take the
type font. For example:

  xcircuit*font           : *times-bold-r-normal--14*

  xcircuit*helpfont	  : *times-medium-r-normal--12*

  xcircuit*filefont	  : *times-medium-r-normal--14*

  xcircuit*textfont	  : *courier-medium-r-normal--14*

  xcircuit*titlefont	  : *times-bold-r-normal--18*


The file path used by xcircuit to find library files is system-dependent (i.e., can be changed at compile time), and can be overridden in many ways (in .xcircuitrc or by the XCIRCUIT_LIB_DIR environment variable), but by default is:

PostScript prolog appended to each file
This startup script contains commands of the type library name number which cause the designated library name to be immediately loaded into library page number. The startup script is also responsible for loading fonts, and may also be used to load colors on the color palette, set other options, and execute commands.
generic.lps, analog.lps, digital.lps, avlsi.lps, analoglib2.lps
Files containing pre-compiled circuit elements. The .lps extension is unique for xcircuit libraries.
This subdirectory contains font definition files for xcircuit's vector-drawn fonts. Characters are defined by xcircuit objects and stored in a .lps library. The encoding scheme and other font information is stored in a .xfe ("xcircuit font encoding") file.
~/.xcircuitrc or ./xcircuitrc
Personal xcircuit initializer; commands are outlined above. Libraries listed in this file will be appended to the builtin libraries.

Environment Variables

xcircuit understands the following environment variables:

Directory for temporary (e.g., backup) files (defaults to TEMP_DIR).
Directory where xcircuit libraries and startup files can be found (defaults to BUILTINS_DIR).
Directory where the xcircuit application defaults can be found (defaults to RESOURCES_DIR)
Directory where xcircuit will look for startup files, after searching the current directory.
Environment variables which xcircuit uses to fill in header information in the PostScript output (HOST and HOSTNAME are equivalent).


PostScript printers have device-dependent limits on the number of statements within a "def" definition. If an object definition has an unusually large number of components, xcircuit will flag a warning when writing the file. However, there is no way to ensure that a file will be accepted by a given printer. The best way to avoid the problem is to make sure that large drawings make good use of hierarchically nested user-defined objects. Note that printer errors arising from this problem have not been observed in practice, and given the typical size of on-board memory on most modern laser printers, probably never will be.

A list of bugs can be found in the Manifest file in the source directory.

Online Tutorial

Look for the xcircuit online tutorial at


See Also

xfig(1), another powerful freeware drawing program worthy of mention (see www.xfig.org). Another schematic capture package worth noting is "gschem" from the gEDA package (see www.geda.seul.org).


PostScript is a registered trademark of Adobe Systems Incorporated.
XCircuit Copyright (c) 2002 Tim Edwards. XCircuit is freely distributed under a generous public license. See the source distribution for details.
Xw widget set Copyright (c) 1988 by Hewlett-Packard Company and the Massachusetts Institute of Technology.


Tim Edwards <tim@opencircuitdesign.com>. Thanks to Tomas Rokicki for the PostScript routine which manufactures a Symbol-Oblique font. Thanks to Dave Gillespie and John Lazzaro for the program "analog" on which the graphical interface of xcircuit is (roughly) based. Thanks to many beta-testers, some of whom were kind enough to send patches. Most contributors have been named in the Manifest file in the source distribution.


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