winedump - Man Page

A Wine DLL tool

Synopsis

winedump [-h | sym sym | spec dll | dump file ] [mode_options]

Description

winedump is a Wine tool which aims to help:

A: Reimplementing a Win32 DLL for use within Wine, or
B: Compiling a Win32 application with Winelib that uses x86 DLLs

For both tasks in order to be able to link to the Win functions some
glue code is needed.  This 'glue' comes in the form of a .spec file.
The .spec file, along with some dummy code, is used to create a
Wine .so corresponding to the Windows DLL.  The winebuild program
can then resolve calls made to DLL functions.

Creating a .spec file is a labour intensive task during which it is
easy to make a mistake. The idea of winedump is to automate this task
and create the majority of the support code needed for your DLL. In
addition you can have winedump create code to help you re-implement a
DLL, by providing tracing of calls to the DLL, and (in some cases)
automatically determining the parameters, calling conventions, and
return values of the DLL functions.

Another use for this tool is to display (dump) information about a 32bit
DLL or PE format image file. When used in this way winedump functions
similarly to tools such as pedump provided by many Win32 compiler
vendors.

Finally winedump can be also used to demangle C++ symbols.

Modes

winedump can be used in several different modes.  The first argument to the program determines the mode winedump will run in.

-h

Help mode. Basic usage help is printed.

dump

To dump the contents of a file.

spec

For generating .spec files and stub DLLs.

sym

Symbol mode. Used to demangle C++ symbols.

Options

Mode options depend on the mode given as the first argument.

Help mode:

No options are used.
The program prints the help info and then exits.

Dump mode:
file
    Dumps the contents of file. Various file formats are supported
    (PE, NE, LE, Minidumps, .lnk).
    -C
    Turns on symbol demangling.
    -f
    Dumps file header information.
    This option dumps only the standard PE header structures,
    along with the COFF sections available in the file.
    -j dir_name
    Dumps only the content of directory dir_name, for files which
    header points to directories.  For PE files, the import,
    export, debug, resource, tls, loadcfg,
    clr, reloc and except directories, as well as the
    apiset section, are implemented.  For NE files, the export
    and resource directories are implemented.
    -x
    Dumps everything.
    This command prints all available information (including all
    available directories - see -j option) about the file. You may
    wish to pipe the output through more/less or into a file, since
    a lot of output will be produced.
    -G
    Dumps contents of debug section if any (for now, only stabs
    information is supported).

Spec mode:
dll
    Use dll for input file and generate implementation code.
    -I dir
    Look for prototypes in dir (implies -c). In the case of
    Windows DLLs, this could be either the standard include
    directory from your compiler, or a SDK include directory.
    If you have a text document with prototypes (such as
    documentation) that can be used also, however you may need
    to delete some non-code lines to ensure that prototypes are
    parsed correctly.
    The dir argument can also be a file specification (e.g.
    include/*). If it contains wildcards you must quote it to
    prevent the shell from expanding it.
    If you have no prototypes, specify /dev/null as dir.
    winedump may still be able to generate some working stub
    code for you.
    -c
    Generate skeleton code (requires -I).
    This option tells winedump to create function stubs for each
    function in the DLL. As winedump reads each exported symbol
    from the source DLL, it first tries to demangle the name. If
    the name is a C++ symbol, the arguments, class and return
    value are all encoded into the symbol name. Winedump
    converts this information into a C function prototype. If
    this fails, the file(s) specified in the -I argument are
    scanned for a function prototype. If one is found it is used
    for the next step of the process, code generation.
    -t
    TRACE arguments (implies -c).
    This option produces the same code as -c, except that
    arguments are printed out when the function is called.
    Structs that are passed by value are printed as "struct",
    and functions that take variable argument lists print "...".
    -f dll
    Forward calls to dll (implies -t).
    This is the most complicated level of code generation. The
    same code is generated as -t, however support is added for
    forwarding calls to another DLL. The DLL to forward to is
    given as dll.
    -D
    Generate documentation.
    By default, winedump generates a standard comment at the
    header of each function it generates. Passing this option
    makes winedump output a full header template for standard
    Wine documentation, listing the parameters and return value
    of the function.
    -o name
    Set the output dll name (default: dll).
    By default, if winedump is run on DLL foo, it creates
    files foo.spec, foo_main.c etc, and prefixes any
    functions generated with FOO_.  If -o bar is given,
    these will become bar.spec, bar_main.c and BAR_
    respectively.
    This option is mostly useful when generating a forwarding DLL.
    -C
    Assume __cdecl calls (default: __stdcall).
    If winebuild cannot determine the calling convention,
    __stdcall is used by default, unless this option has
    been given.
    Unless -q is given, a warning will be printed for every
    function that winedump determines the calling convention
    for and which does not match the assumed calling convention.
    -s num
    Start prototype search after symbol num.
    -e num
    End prototype search after symbol num.
    By passing the -s or -e options you can have winedump try to
    generate code for only some functions in your DLL. This may
    be used to generate a single function, for example, if you
    wanted to add functionality to an existing DLL.
    -S symfile
    Search only prototype names found in symfile.
    If you want to only generate code for a subset of exported
    functions from your source DLL, you can use this option to
    provide a text file containing the names of the symbols to
    extract, one per line. Only the symbols present in this file
    will be used in your output DLL.
    -q
    Don't show progress (quiet).
    No output is printed unless a fatal error is encountered.
    -v
    Show lots of detail while working (verbose).
    There are 3 levels of output while winedump is running. The
    default level, when neither -q or -v are given, prints the
    number of exported functions found in the dll, followed by
    the name of each function as it is processed, and a status
    indication of whether it was processed OK.  With -v given, a
    lot of information is dumped while winedump works: this is
    intended to help debug any problems.

Sym mode:
sym
    Demangles C++ symbol sym and then exits.

Files

function_grep.pl

Perl script used to retrieve a function prototype.

Files output in spec mode for foo.dll:

    foo.spec
    This is the .spec file.
foo_dll.h
foo_main.c
    These are the source code files containing the minimum set
    of code to build a stub DLL. The C file contains one
    function, FOO_Init, which does nothing (but must be
    present).
Makefile.in
    This is a template for configure to produce a makefile. It
    is designed for a DLL that will be inserted into the Wine
    source tree.

Bugs

C++ name demangling is not fully in sync with the implementation in msvcrt. It might be useful to submit your C++ name to the testsuite for msvcrt.

Bugs can be reported on the Wine bug tracker.

Authors

Jon P. Griffiths <jon_p_griffiths at yahoo dot com>

    Michael Stefaniuc <mstefani at redhat dot com>

Availability

winedump is part of the Wine distribution, which is available through WineHQ, the Wine development headquarters.

See Also

wine(1)
Wine documentation and support.

Info

October 2005 Wine 9.5 Wine Developers Manual