usdBakeMaterialX - Man Page
manual page for usdBakeMaterialX 26.03
Description
usage: usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr]
- [--average]
inputUsdFilename outputUsdFilename
Output an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s).
positional arguments
- inputUsdFilename
Name of the input Usd File.
- outputUsdFilename
Name of the output Usd File, the generated mtlx File and any generated images, will be saved to this directory.
options
- -h, --help
show this help message and exit
- --width WIDTH
Specify the width of the baked textures.
- --height HEIGHT
Specify the height of the baked textures.
- --hdr
Save images to hdr format.
- --average
Average baked images to generate constant values.