usdBakeMaterialX - Man Page

manual page for usdBakeMaterialX 26.03

Description

usage: usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr]

[--average]

inputUsdFilename outputUsdFilename

Output an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s).

positional arguments

inputUsdFilename

Name of the input Usd File.

outputUsdFilename

Name of the output Usd File, the generated mtlx File and any generated images, will be saved to this directory.

options

-h, --help

show this help message and exit

--width WIDTH

Specify the width of the baked textures.

--height HEIGHT

Specify the height of the baked textures.

--hdr

Save images to hdr format.

--average

Average baked images to generate constant values.

Info

February 2026 usdBakeMaterialX 26.03