unicode_start [font [umap]]
The unicode_start command will put the keyboard and console into Unicode (UTF-8) mode.
For the keyboard this means that one can attach 16-bit U+xxxx values to keyboard keys using loadkeys(1), and have these appear as UTF-8 input to user programs. Also, that one can type hexadecimal Alt-xxxx using the numeric keypad, and again produce UTF-8.
For the console this means that the kernel expects UTF-8 output from user programs, and displays the output accordingly.
The parameter font is a font that is loaded. It should have a built-in Unicode map, or, if it hasn't, such a map can be given explicitly as second parameter. When no font was specified, the current font is kept.
Unicode mode is a parameter with a value per virtual console. However, usually the font and keymap is common to all consoles.
dumpkeys(1), kbd_mode(1), loadkeys(1), unicode_stop(1), utf-8(7), setfont(8)
bicon(1), setfont(8), unicode_stop(1).