rss-glx-pixelcity man page

pixelcity — Procedural city fly through.

Synopsis

plasma [--root/-r] [--maxfps/-x number] [--vsync/-y number] [--dpms/-M number] [--effect_none/-n] [--effect_bloom/-b] [--effect_bloom_radial/-B] [--effect_glass/-g] [--effect_color_cycle/-c] [--wireframe/-w] [--letterbox/-l] [--no-fog/-F]

Description

From Shamus Young (http://code.google.com/p/pixelcity/): A screensaver for Windows which generates and performs a fly-through of a nighttime cityscape.

* There are no art assets. All content is generated at runtime.
* Aimed at older graphics hardware. The goal is for the program to perform acceptably on machines "five years old or less".
* Written in C++ using OpenGL. No fragment or vertex shaders are used.

Ported to Linux by Tugrul Galatali.

Options

--root
Draw on the root window.
--maxfps number
Set maximum frame rate.
--vsync number
Limit redraws to specified number of vertical refreshes. 0 - 100. Default: 1
--dpms number
Stop rendering new frames if the display is not on. 0 - 1. Default: 1
--effect_none
No scene post processing.
--effect_bloom
Apply bloom filter to scene. Default.
--effect_bloom_radial
Apply radial bloom filter to scene.
--effect_glass
Ethereal rendering of buildings.
--effect_color_cycle
Buildings glow with alternating colors.
--wireframe
Render building outlines.
--letterbox
Wide screen the scene with letter boxing.
--no-fog
Disable distance fog.

Environment

DISPLAY
to get the default host and display number.

See Also

X(1),

Author

Shamus Young <shamus -at- shamusyoung dot com> and Tugrul Galatali <tugrul@galatali.com>

Info

X Version 11