r3.retile.1grass - Man Page
Retiles an existing 3D raster map with user defined x, y and z tile size.
Keywords
raster3d, tiling, voxel
Synopsis
r3.retile
r3.retile --help
r3.retile [-c] input=name output=name [tiledimension=XxYxZ] [--overwrite] [--help] [--verbose] [--quiet] [--ui]
Flags
- -c
Disable tile caching
- --overwrite
Allow output files to overwrite existing files
- --help
Print usage summary
- --verbose
Verbose module output
- --quiet
Quiet module output
- --ui
Force launching GUI dialog
Parameters
- input=name [required]
Name of input 3D raster map
- output=name [required]
Name of the retiled 3D raster map
- tiledimension=XxYxZ
The dimensions of the tiles used in the output raster3d map (XxYxZ or default: 16x16x8)
Default: default
Description
r3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z direction. The precision and the type of the original 3D raster map are used for the new retiled 3D raster map.
See Also
r3.cross.rast, r3.out.ascii, g.region, r.tile
Author
Sören Gebbert
Source Code
Available at: r3.retile source code (history)
Latest change: Friday Feb 07 19:16:09 2025 in commit: a82a39f673b97fafcfce1604dc3e6015cb96487a
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