mm3d [options] files...
This manual page documents briefly the mm3d command.
mm3d is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. For a complete description, see the Info files.
- -h, --help
Print command line help and exit
- -v, --version
Print version information and exit
- -b, --batch
Batch mode (exit after processing command line)
- -s, --save
Save command line changes to model files
- --convert [format]
Save models to format [format]
Disable all plugins
- --no-plugin [foo]
Disable plugin [foo]
Display system information (for bug reports)
Display debug messages in console
Display warning messages in console
Display error messages in console
Do not display debug messages in console
Do not display warning messages in console
Do not display error messages in console
mm3d was written by Kevin Worcester, and is now maintained by Zack Middleton.
This manual page was written by Gürkan Myczko <firstname.lastname@example.org>, for the Debian project (but may be used by others).