mm3d - Man Page

Maverick Model 3D

Synopsis

mm3d [options] files...

Description

This manual page documents briefly the mm3d command.

mm3d is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.

Options

These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. For a complete description, see the Info files.

-h,  --help

Print command line help and exit

-v,  --version

Print version information and exit

-b,  --batch

Batch mode (exit after processing command line)

-s,  --save

Save command line changes to model files

--convert [format]

Save models to format [format]

--no-plugins

Disable all plugins

--no-plugin [foo]

Disable plugin [foo]

--sysinfo

Display system information (for bug reports)

--debug

Display debug messages in console

--warnings

Display warning messages in console

--errors

Display error messages in console

--no-debug

Do not display debug messages in console

--no-warnings

Do not display warning messages in console

--no-errors

Do not display error messages in console

See Also

blender(1), wings3d(1).

Author

mm3d was written by Kevin Worcester, and is now maintained by Zack Middleton.

This manual page was written by Gürkan Myczko <gurkan@phys.ethz.ch>, for the Debian project (but may be used by others).

Info

May 31, 2007