gamemodelist will search the runtime of all processes running which started GameMode via libgamemodeauto.so and print them with ps(1) command output. This helper script makes it easy to find which processes are utilizing GameMode via libgamemodeauto.so when troubleshooting potential game issues.
libgamemodeauto.so.0 will be found in the shared object maps of running processes utilizing GameMode. Run the following command to print processes loaded with libgamemodeauto.so.0. GameMode can be started other ways but this script will only detect processes utilizing GameMode via libgamemodeauto.so.
The output is a process table from ps(1) command.
PID PPID USER NI PSR COMMAND
Where each of these fields are defined in ps(1) manual. For your convenience here's a definition for each field.
|PPID||Parent process ID|
|USER||User name owning the process.|
|NI||Nice value. This ranges from 19 (nicest) to -20 (not nice to others), See nice(1).|
|PSR||Processor that process is currently assigned to. Useful when setting process affinity using taskset(1) utility.|
|COMMAND||Command name (only the executable name).|
gamemodrun(1), nice(1), ps(1), taskset(1).
GameMode source can be found at https://github.com/FeralInteractive/gamemode.git
gamemodelist was authored by Sam Gleske (https://github.com/samrocketman/)
GameMode was authored by Feral Interactive (firstname.lastname@example.org)