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set_hue_blender - Man Page

Enables a hue blender mode. Allegro game programming library.

Synopsis

#include <allegro.h>

void set_hue_blender(int r, int g, int b, int a);

Description

Enables a hue blender mode for combining translucent or lit truecolor  pixels. This applies the hue of the source to the destination.

See Also

set_trans_blender(3), drawing_mode(3)

Referenced By

set_trans_blender(3).

version 4.4.3 Allegro manual